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Wednesday, March 30, 2005
Well, time marches on!
Progress on the Design spec for the sound effects on this project are humming along well.
Have a peep at the updated one here.
Still to be determined are some of the expected uses and parameters for various in-game effects.
Setting a naming standard that is good for everyone involved, not too long, somewhat descriptive, easy to grok...still weighing in on what's best.
More details to follow soon!
LCL
Progress on the Design spec for the sound effects on this project are humming along well.
Have a peep at the updated one here.
Still to be determined are some of the expected uses and parameters for various in-game effects.
Setting a naming standard that is good for everyone involved, not too long, somewhat descriptive, easy to grok...still weighing in on what's best.
More details to follow soon!
LCL
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