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Friday, April 07, 2006
Carsten Rojahn (aka carsten) and I (aka LostChocolateLab), recently arrived back safe and soundly from the Game Developers Conferance in San Jose, California. We had a great time, and are quite excited to put all of what we learned into practice. Carsten also won a prize for Sound Design in the G.A.N.G. Student/Apprentice Competition! Click here and here to read more, and then download this to hear his submission.
For those who are interested in attending a Game Developers Conference in the future you can read my Conclusions from GDC 2006.
You can also see a little clip of a demo that was put on Carsten's demo reel that he took with him to the show. This short clip is video captured in-game from 0 A.D. (with a special black terrain as the background) and it features two hero units in combat. There is quite a bit of teamwork involved in what was needed to make this video happen, and I won't even try to give names... BUT, the sound work was done by Carsten, and the music by musician Boris Hansen.
View the movie by clicking HERE.
For those who are interested in attending a Game Developers Conference in the future you can read my Conclusions from GDC 2006.
You can also see a little clip of a demo that was put on Carsten's demo reel that he took with him to the show. This short clip is video captured in-game from 0 A.D. (with a special black terrain as the background) and it features two hero units in combat. There is quite a bit of teamwork involved in what was needed to make this video happen, and I won't even try to give names... BUT, the sound work was done by Carsten, and the music by musician Boris Hansen.
View the movie by clicking HERE.
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