hyperfiction etc.

Stuart Moulthrop sm51 at prism.gatech.edu
Wed Feb 9 11:56:17 CST 1994


Hyperfiction (or hypermedia fiction) is a way of doing "interactive"
[fnord] narrative with computers.  There's a really fine introduction to
the subject in a recent issue of the _New York Review of Science Fiction_
(November '93) by Sarah Smith.  Or you could look at one of Robert Coover's
articles on the subject in the NYT book review (6/21/92; 8/29/93); or at J.
Y. Douglas's theoretical piece in the latest _Drama Review_ (Winter '93);
or at the interview with John McDaid in last week's _Village Voice_; or
Scott Bukatman's article on virtual spaces in the latest _Artforum_.

There are many books that treat the subject of interactive fiction, among
them O.B. Hardison's _Disappearing through the Skylight_ (1990), Jay
Bolter's _Writing Space_ (1991), and George Landow's _Hypertext_ (1992).
Michael Joyce, a prominent hypertext author, has an important book about
hypertext called _Of Two Minds_ coming out next year from U. Michigan
Press.

TADS, as best I recall, is an authoring system for creating adventure-style
fictions: narratives that unfold as you explore and manipulate a virtual
space.  A friend and former student of mine, Ron Hale-Evans, has been
working with this system.  He's evans at binah.cc.brandeis.edu.  He can tell
you more.

Stuart Moulthrop





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