From Barbie to Mortal Hand Job (Who needs a Faustian Joy Stick?)

Dave Monroe monrovius at yahoo.com
Mon Nov 3 14:00:05 CST 2003


And see as well ...

Cassell, Justine and Henry Jenkins, eds.
   From Barbie to Mortal Kombat: Gender and Computer
   Games.  Cambridge, MA: MIT Press, 1998.

Many parents worry about the influence of video games
on their children's lives. The game console may help
to prepare children for participation in the digital
world, but at the same time it socializes boys into
misogyny and excludes girls from all but the most
objectified positions. The new "girls' games" movement
has addressed these concerns. Although many people
associate video games mainly with boys, the girls
games' movement has emerged from an unusual alliance
between feminist activists (who want to change the
"gendering" of digital technology) and industry
leaders (who want to create a girls' market for their
games).

The contributors to From Barbie to Mortal Kombat
explore how assumptions about gender, games, and
technology shape the design, development, and
marketing of games as industry seeks to build the girl
market. They describe and analyze the games currently
on the market and propose tactical approaches for
avoiding the stereotypes that dominate most toy store
aisles. The lively mix of perspectives and voices
includes those of media and technology scholars,
educators, psychologists, developers of today's
leading games, industry insiders, and girl gamers

http://mitpress.mit.edu/catalog/item/default.asp?sid=0F0A40F8-FC2D-4862-85C0-DF9EF5B95BE9&ttype=2&tid=3929

Bought it for a friend, kept it for myself ...

--- Terrance <lycidas2 at earthlink.net> wrote:
>
> From Barbie to Mortal Kombat: Gender and Computer
> Games 
> http://culturalpolicy.uchicago.edu/conf2001/papers/jenkins.html

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