BE: cracking DeepArcher

John Bailey sundayjb at gmail.com
Sat Oct 5 23:24:30 CDT 2013


I'm really with the Rev here, if only because (SPOILER) the
colonisation of DA is later described via a very specific Kaballah
phrase also employed in GR. I've never heard of Da'at but when I read
that a possible interpretation is of the state of unity of the Sefirot
before the shattering of the vessels, well that gets me interested.

And 'innocence' and its others is another vein worth tapping. Ziggy
and Otis are crucial to this novel and you should re-read the first
paragraph as soon as you finish the last. The other day I had to go
back and make sure they weren't twins... but that would have been a
huge letdown.

And David, I did laugh at the 17" monitor reference. All the ecstatic
descriptions of DeepArcher but if you recall the way even the most
advanced programs looked in 2001, it's pretty funny.

On Sat, Oct 5, 2013 at 12:20 PM, David Morris <fqmorris at gmail.com> wrote:
> SPOILER!
>
> I think the fact that Max experiences DA on a 17" low def monitor says a
> lot.  She gets lost (addicted?) in a virtual world on a tech so low we grin
> a bit as having now such higher interface in all regards. This is a clear
> contrast to Gibson's jacking-in to the web via a neural interface.  It seems
> to be a comment on our willingness to escape on whatever vehicle is
> available.
>
> David Morris
>
>
> On Friday, October 4, 2013, Lemuel Underwing wrote:
>>
>> I think it's more a reference to the fact that the Final Fantasy series
>> tends to be ahead of the curve when it comes to graphics engines.
>>
>>
>> On Fri, Oct 4, 2013 at 2:10 PM, Rev'd Seventy-Six <revd.76 at gmail.com>
>> wrote:
>>>
>>> p.75:
>>> "....flaring beyond the basic videogame brown of the time into the
>>> full color spectrum of very early morning, polygons finely smoothed to
>>> all but continuous curves, the rendering, modeling, and shadows,
>>> blending and blur, handled elegantly, even with... could you call it
>>> genius? Making Final Fantasy X, anyway, look like an Etch A Sketch. A
>>> framed lucid dream, it approaches, and wraps Maxine, and strangely
>>> without panic she submits."
>>>
>>> You don't have to call it genius. The villain of FFX was Sephiroth,
>>> not that that means anything. It certainly didn't to the game's
>>> designers; they were just angling for that elusive target of Cool. Me,
>>> I think videogames are a collosal waste of time, and I was raised in
>>> an arcade. (Dad worked for the Bally Arcade Co.)
>>>
>>> Still, I can't help noticing how the hebrew map of the macrocosm
>>> resembles a bow pulled taut, nor how (following Monte's lead) there
>>> are two trees mentioned in the garden of Genesis: for eternal life &
>>> knowledge of good and evil.
>>> -
>>> Pynchon-l / http://www.waste.org/mail/?list=pynchon-l
>>
>>
>
-
Pynchon-l / http://www.waste.org/mail/?list=pynchon-l



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