Inklings of Addiction...
Bekah
bekah0176 at sbcglobal.net
Sun Sep 22 18:57:58 CDT 2013
List of media players supporting visualization
iTunes (2001, Apple) (Platforms: Mac OS X, Windows)
http://en.wikipedia.org/wiki/Music_visualization
Not available on the iPod - only on the OSX.
Bekah
On Sep 22, 2013, at 4:47 PM, John Bailey <sundayjb at gmail.com> wrote:
> The only software hiccup I picked up was mention of iTunes Visualizer
> - as far as I can tell iTunes didn't launch until Sept 2002. Although
> the way it's used in the novel as a metaphor is pretty sweet.
>
> On Mon, Sep 23, 2013 at 8:45 AM, Christopher Simon
> <kierkegaurdian at gmail.com> wrote:
>> As a recovering video game junkie and Linux user, I was surprised at how
>> accurate and familiar the video game, etc., references were. The only thing
>> that struck me as a bit off was the mention of Microsoft XP, which would
>> almost always be referred to as Windows XP. This was cancelled out by the
>> reference to Maxine going home from the party, CD tilde home (or something
>> very similar). In Linux, the cd command changes directories in the shell,
>> and the ~ is the default indicator for the home directory. I thought that
>> was pretty clever.
>> ________________________________
>> From: Bekah
>> Sent: 9/21/2013 12:59 AM
>> To: John Bailey
>> Cc: Michael Bailey; P-list
>> Subject: Re: Inklings of Addiction...
>>
>> Not to neglect the MUDs which were prior to Jackson's birth - and (D)ARPANET
>> which seemed to be Google searched. There used to be (still is) an
>> "undernet" where I did some stuff years ago. It's also called "Deep Web"
>> but I never knew it as that.
>>
>> There is a hwgaahwgh.com just recently registered. (heh)
>> http://w11.zetaboards.com/thefictionalwoods/topic/9144840/1/
>>
>> Bek
>>
>>
>>
>> On Sep 20, 2013, at 8:21 PM, John Bailey <sundayjb at gmail.com> wrote:
>>
>>> Pynchon seems reasonably well-versed in gaming history - enough to
>>> suggest he was at least a hands-on parent when it came to his kids'
>>> gaming habits. More than just running a wikipedia search on what games
>>> were popular in the years leading up to 2001.
>>>
>>> Portal 2 (not Portal) offered one of the most engaging experiences
>>> I've had in any artform. No violence, incredibly gorgeous to look at,
>>> but the narrative that creeps up organically around all the play is
>>> deeply affecting if you pay attention to it. Lost of references to the
>>> myths of Electra, Prometheus etc and the dialogue is laugh-out-loud
>>> funny throughout. One of only two games I've played that are worthy of
>>> the boring "are games art?" debate (the other being Journey which had
>>> me weeping copiously).
>>>
>>> On Sat, Sep 21, 2013 at 1:00 PM, Michael Bailey
>>> <michael.lee.bailey at gmail.com> wrote:
>>>> I'm somewhat ashamed that i never have done much gaming atall ... I was
>>>> pretty good at one pinball game, long ago won a sub sandwich for high
>>>> score
>>>> on Gulfstream, but, well - that game was an easy one.
>>>>
>>>> Guys in my workgroup have been devoted to zelda, wow &c also quake but it
>>>> seems like a lot of pretend killing ... Hard to get very revved about
>>>> that...being a militant pacifist & all!!!
>>>>
>>>> Ddr seems like fun, played it a little, then bought the sims a long time
>>>> ago
>>>> but never got hooked
>>>>
>>>> Portal is supposed to be cool but am i going to be striving to blow
>>>> somebody
>>>> away?? Live & let live...
>>>>
>>>> In bleeding edge i just read a reference to games that were "too
>>>> beautiful"
>>>> to be marketable - any idea which games pynchon may have meant?
>>>>
>>>> I remember being humiliated by myst, playing at a friend's house and
>>>> getting
>>>> stuck at some limbo full of reproachful phantasms...that was a very
>>>> pretty
>>>> game!
>>
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