VV(1) humans and the inanimate
Doug Millison
millison at online-journalist.com
Mon Oct 2 21:22:27 CDT 2000
http://www.feedmag.com/feature/fr394_master.html
One Half of a Manifesto
In a new collaboration with Edge.org, virtual
reality pioneer Jaron Lanier poses a moral
question: Should we make decisions solely on
the basis of the needs and wants of "traditional"
biological humans, or are computers now
equally deserving of consideration.
excerpt:
The dogma I object to is composed of a set of interlocking beliefs
and doesn't have a generally accepted overarching name as yet, though
I sometimes call it "cybernetic totalism". It has the potential to
transform human experience more powerfully than any prior ideology,
religion, or political system ever has, partly because it can be so
pleasing to the mind, at least initially, but mostly because it gets
a free ride on the overwhelmingly powerful technologies that happen
to be created by people who are, to a large degree, true believers.
Edge readers might be surprised by my use of the word "cybernetic". I
find the word problematic, so I'd like to explain why I chose it. I
searched for a term that united the diverse ideas I was exploring,
and also connected current thinking and culture with earlier
generations of thinkers who touched on similar topics. The original
usage of "cybernetic", as by Norbert Weiner, was certainly not
restricted to digital computers. It was originally meant to suggest a
metaphor between marine navigation and a feedback device that governs
a mechanical system, such as a thermostat. Weiner certainly
recognized and humanely explored the extraordinary reach of this
metaphor, one of the most powerful ever expressed.
I hope no one will think I'm equating Cybernetics and what I'm
calling Cybernetic Totalism. The distance between recognizing a great
metaphor and treating it as the only metaphor is the same as the
distance between humble science and dogmatic religion.
Here is a partial roster of the component beliefs of cybernetic totalism:
1) That cybernetic patterns of information provide the ultimate and
best way to understand reality.
2) That people are no more than cybernetic patterns.
3) That subjective experience either doesn't exist, or is unimportant
because it is some sort of ambient or peripheral effect.
4) That what Darwin described in biology, or something like it, is in
fact also the singular, superior description of all creativity and
culture.
5) That qualitative as well as quantitative aspects of information
systems will be inexorably accelerated by Moore's Law.
And finally, the most dramatic:
6) That biology and physics will merge with computer science
(becoming biotechnology and nanotechnology), resulting in life and
the physical universe becoming mercurial; achieving the supposed
nature of computer software. Furthermore, all of this will happen
very soon! Since computers are improving so quickly, they will
overwhelm all the other cybernetic processes, like people, and will
fundamentally change the nature of what's going on in the familiar
neighborhood of Earth at some moment when a new "criticality" is
achieved- maybe in about the year 2020. To be a human after that
moment will be either impossible or something very different than we
now can know.
[The article continues at
http://www.edge.org/3rd_culture/lanier/lanier_p1.html ]
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