NP - It's not the video games
David Morris
fqmorris at gmail.com
Wed Dec 19 20:28:45 CST 2012
Fine studies linking violent video games to "increased aggressive behavior.
And how does that counter the fact that other agro vid games play outside
US don't result in multiple gun massacres?
The agro-vid line is a diversion from guns as root cause of these massacres.
David Morris
On Wednesday, December 19, 2012, alice wellintown wrote:
> Longitudinal effects of violent video games on aggression in Japan and
> the United States.
>
> CONCLUSIONS:
>
> These longitudinal results confirm earlier experimental and
> cross-sectional studies that had suggested that playing violent video
> games is a significant risk factor for later physically aggressive
> behavior and that this violent video game effect on youth generalizes
> across very different cultures. As a whole, the research strongly
> suggests reducing the exposure of youth to this risk factor.
>
>
> http://www.ncbi.nlm.nih.gov/pubmed/18977956
>
>
> A longitudinal study of the association between violent video game
> play and aggression among adolescents.
>
> Sustained violent video game play was significantly related to steeper
> increases in adolescents' trajectory of aggressive behavior over time.
> Moreover, greater violent video game play predicted higher levels of
> aggression over time, after controlling for previous levels of
> aggression, supporting the socialization hypothesis. In contrast, no
> support was found for the selection hypothesis. Nonviolent video game
> play also did not predict higher levels of aggressive behavior over
> time. Our findings, and the fact that many adolescents play video
> games for several hours every day, underscore the need for a greater
> understanding of the long-term relation between violent video games
> and aggression, as well as the specific game characteristics (e.g.,
> violent content, competition, pace of action) that may be responsible
> for this association.
>
> http://www.ncbi.nlm.nih.gov/pubmed/22040315
>
> Researchers have reported experimental evidence linking violent video
> games to more aggressive behavior, particularly as it relates to
> children who are at more sensitive stages in their socialization.
> These effects have been found to be particularly profound in the case
> of child-initiated virtual violence.
>
>
> http://yvpc.sph.umich.edu/2011/08/24/video-games-influence-violent-behavior/
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://waste.org/pipermail/pynchon-l/attachments/20121219/4198c75c/attachment.html>
More information about the Pynchon-l
mailing list